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MobileInternet-AppStores

MobileInternet-AppStores

Mobile Internet - AppStores, Platforms, Standards


Markus Kucborski

"devices are king" - mobile device success factors


  • hardware capabilities
    • battery life
    • standardised software platform
    • network connectivy
    • affordable tariff

mobile platform overview


  • Proprietary
    • Java for Mobile Devices (J2ME)
    • Nokia / Symbian (Series 60)
    • iPhone / Apple (Objective C)
    • Android / Google (Java)
    • Blackberry / RIM (Java for mobile Devices)
    • Windows Mobile

AppStores - 1st Generation


  • Load-A-Game (Siemens proprietary)
    • Java Downloads (jad)
    • Symbian Downloads (sis)
    • Blackberry (cod)
    • Operator and Content Download Portals

AppStores - 2nd Generation


  • Apple Appstore
    • Android Market
    • Blackberry (RIM) Application World
    • Nokia Ovi
    • Operator Stores

mobile internet success factors


  • usability drives usage
    • internet tariff
    • content drives usage, handset uptake
    • standards increases App availabilities
    • distribution & revenue share modell are main success factors

what comes next .....


  • natives Apps are time-consuming
    • PC desktop usage is dominated by Browser usage
    • mobile usage to be dominitated by Browser usage as well




Tags

Letzte Änderung von Markus Kucborski am 06.06.2009 um 16:38

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