BarCampCologne3
3. Barcamp in Köln
MobileInternet-AppStores
MobileInternet-AppStores
Mobile Internet - AppStores, Platforms, Standards
Markus Kucborski
"devices are king" - mobile device success factors
- hardware capabilities
- battery life
- standardised software platform
- network connectivy
- affordable tariff
mobile platform overview
- Proprietary
- Java for Mobile Devices (J2ME)
- Nokia / Symbian (Series 60)
- iPhone / Apple (Objective C)
- Android / Google (Java)
- Blackberry / RIM (Java for mobile Devices)
- Windows Mobile
AppStores - 1st Generation
- Load-A-Game (Siemens proprietary)
- Java Downloads (jad)
- Symbian Downloads (sis)
- Blackberry (cod)
- Operator and Content Download Portals
AppStores - 2nd Generation
- Apple Appstore
- Android Market
- Blackberry (RIM) Application World
- Nokia Ovi
- Operator Stores
mobile internet success factors
- usability drives usage
- internet tariff
- content drives usage, handset uptake
- standards increases App availabilities
- distribution & revenue share modell are main success factors
what comes next .....
- natives Apps are time-consuming
- PC desktop usage is dominated by Browser usage
- mobile usage to be dominitated by Browser usage as well
Letzte Änderung von Markus Kucborski am 06.06.2009 um 16:38
Hier anmelden
Du bist noch kein Mitglied der Community?
alternative Logins
Melde dich alternativ mit deinem Zugang eines Drittanbieters an.
Suche
Community-Details
-
Suche nach:
Community-Name
BarCampCologne3
3. Barcamp in KölnDein Gastgeber ist
Online seit
30.01.2009
Mitglieder
Sprache
Deutsch
